My research aims to bring the best theory from cognitive science into applied settings using novel technologies. Rather than “experiments” or “assessments”, therefore, I’ve developed simple games for tablets, web-browsers, and virtual reality headsets, which permit the measurement of hand-eye coordination and cognitive processes. More broadly, I'm interested in engaging young people with science. Rather than using schools as participant pools, we aim to bring students closer to the scientific method, providing interactive lessons, workshops, and data sets. Through this approach, we hope to educate and inspire future generations of scientists from all backgrounds. You can play a demo of my work here: https://www.fruitbatsplat.com/demo
John is the (accidental) national champion of a nerdy card game!